Vampire: The Masquerade – Bloodhunt Developer Details

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The developers of Vampire: The Masquerade – Bloodline have released a statement detailing the actions they will take to ensure that those who purchased in-game items are able to use them.

Vampire: The Masquerade – Bloodhunt is a game that has been released with a lot of controversy surrounding the fact that it includes spyware. Developer details are included in this article.

Vampire: The Masquerade - Bloodhunt Developer Details Approach to Anti-Cheat

Sharkmob, the publisher and developer of Vampire: The Masquerade – Bloodhunt, has unveiled its anti-cheat strategy, revealing how it wants to keep the free-to-play battle royale as clean as possible.

Cheaters are a common occurrence in online games, particularly ones with a competitive element. Sharkmob’s “primary weapon” in ensuring a fair and enjoyable environment is a committed staff of employees that “constantly check [at] all the different reports that we receive, and watches for cheaters and hackers via various techniques.”

Vampire: The Masquerade - Bloodhunt Developer Details Approach to Anti-Cheat

Vampire: The Masquerade - Bloodhunt Developer Details Approach to Anti-Cheat

So far, this strategy has resulted in the banning of 755 accounts, with the number rising at a rate of 50 each day.

However, the company admits that it “cannot entirely win over cheaters,” but that it would continue to “make it as irritating as possible for cheats by deleting them soon,” forcing them to register a new Steam and Sharkmob account in order to continue playing.

Examining player behavior for “impossible numbers and patterns” is another element of the Vampire: The Masquerade – Bloodhunt anti-cheat puzzle. The developer examines the abilities of the game’s greatest players, making accounts that perform twice as well easy targets.

“To put it in perspective, this would be the equivalent of someone breaking the world record in the 100-meter dash on a continuous basis, which is highly unlikely and technically even violates the laws of physics because it is only possible to move the input device with precision at a certain speed as a human.”

Furthermore, those who have cheated in the past will be blacklisted retroactively.

Finally, there’s Easy Anti-Cheat, which is all too known to online gaming aficionados and scans for efforts to change the game’s executable.

“It takes some time to collect and evaluate all of the different information,” the engineer explains, “but after we have detected and safely validated the numerous breaches, we activate the ban wave katana, which bans several accounts at once.”

Players that use Easy Anti-Cheat-identified hacks are instantly marked, making it more difficult for them to gain an unfair edge over their peers.

As Vampire the Masquerade: Bloodhunt develops, its current anti-cheat measures may not be sufficient.

Sharkmob is contemplating introducing two-factor authentication and “gating the seasoned community behind a player level that takes a few hours to attain” while allocating new users to a separate set of servers, and is seeking input on both.

“Cheating has no place in Bloodhunt, and we have zero tolerance for it,” the developer added. “It consumes valuable development time that might be better spent developing the gameplay, and it also ruins the experience for our player base.”

Vampire the Masquerade: Bloodhunt is currently available for PC and PlayStation 5.

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The “vampire: the masquerade – bloodhunt crossplay” is a game that allows players to play with friends on different platforms. The developer has released information about their team, as well as other games they are working on.

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