Teamfight Tactics Patch Notes 12.11 – Release Date,

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Teamfight Tactics is going to be released on December 14th for PC, Mac and Steam. The team has started a new adventure with the release of Patch Notes 12/11.

The “12.11 patch notes” is a new update for Teamfight Tactics that was released on December 11th, 2018. The patch notes include the release date and other changes.

Teamfight Tactics Patch Notes 12.11 - Release Date, Dragonlands, Augments, Item Changes, and More

The patch notes for Teamfight Tactics version 12.11 have been released, confirming the release date as well as the addition of the new Dragonlands set, as well as several adjustments to characteristics, equipment, and more.

TFT Patch 12.11 will launch on June 8, the same day as its League of Legends counterpart.

Patch 12.11 for Teamfight Tactics

Teamfight Tactics Patch Notes 12.11 - Release Date, Dragonlands, Augments, Item Changes, and More

Teamfight Tactics Patch Notes 12.11 - Release Date, Dragonlands, Augments, Item Changes, and More

New patches are frequently accompanied by a period of server outage to ensure that all of the moving pieces function properly. Check the League of Legends server status page to see when the servers will be down for Teamfight Tactics 12.11 maintenance.

According to the game’s official Discord channel, the initial TFT 12.11 updates include revised tooltips, a new Augment stage distribution, and modifications to numerous augments and equipment, including The March of Progress is a celebration of progress., Bloodthirster, and others.

System Changes (TFT 12.11)

  • (RENAME) Neeko’s Help >>> Champion Duplicator with New icon!
  • Tome of Traits & Champion Duplicators will drop slightly less often from PVE rounds than previous sets.
  • Every item’s tooltip has been updated/modernized, including stat icons where applicable, parity between basic and Radiant items, and consistent phrasing.
  • If the trait is activated, the Stage 5-6 PVE round will now exclusively drop emblems.
  • Uncraftable emblems may now be dropped by the Stage 5-6 PVE round.
  • The quantity of component items dropped by Minions, Krugs, and Wolves has been reduced to five. Before the Treasure Dragon, each player will have a minimum of 9 component items, including carousel goods.
  • The gold coins won in PVE rounds are now gathered automatically at the conclusion of fight.

Changes in TFT 12.11 TFT 12.11 TFT 12.11 TFT 12.11 TFT 12.11

  • The distribution of augment stages has changed:
    • First Augment: 1-4 >>> 2-1
    • Second Augment: 3-3 >>> 3-2
    • Third Augment: 4-6 >>> 4-2
  • Once every game, you may now reroll the existing augment options.
  • Gold (T2) augments are currently the industry standard and the most frequent kind of augment. Silver (T1) will be significantly less common today, but Prismatic (T3) will be roughly the same as before.
  • The following new outcomes have been added: G/P/P, P/G/P, G/P/S, P/P/G, G/P/S, P/P/G
  • Within the same augment armory, you can no longer be presented three trait-related augment options.
  • Enhancements to the Crown and Soul have been revised. They will now award 1 Emblem or 1 towards the trait, an item, and a unit instead of 2 Emblems or 2 towards the trait.
  • The following add-ons have been removed from the game:
  • Embrace of the Archangel
  • Backfoot I, II, and III are three different types of backfoot.
  • Battlemage I, II, and III are three different games.
  • Disintegrator I, II, and III are three different types of disintegrators.
  • Dominance
  • Score of four
  • I / II Golden Gifts
  • Greetings!
  • Keepers I and II are two different types of keepers.
  • I, II, and III of Knife’s Edge
  • I, II, and III Phalanx
  • Snail Mail
  • Force Titanic
  • Treasure Trove I, II, and III are three different types of treasure hunts.
  • II / III Weakspot
  • Woodland enchantment
  • Underdogs

Modifications to Existing Augments

  • Kit for First Aid
    • There are now three levels.
    • Heal & Shield Boost: 35% >>> 25/35/50%
  • Hyper Roll is a term used to describe a
    • Hustler was renamed.
    • Tier: Silver >>> Gold
    • Gold Req: Under 10 >>> 20
  • II Item Grab Bag
    • 1 Reforger >>> 2 Reforgers
  • Lotus with Jewels
  • Armor improvised
    • Resists: 35/55/75 >>> 30/45/60
  • The March of Progress is a celebration of progress.
  • Spending without a plan
    • Damage Amp: 25% >>> 30%
    • If the player has reached maximum level, he or she is no longer required to purchase XP. Only shop refreshes will cause the effect to occur.
  • United We Stand III
  • Titans in miniature
  • Spending Prudence
  • Board of the Sunfire
    • HP Burn: 2% >>> 1%
    • Duration: 10 >>> 15
  • The Golden Rooster
    • Hatch Timer: 7 >>> 10 Rounds
    • NEW: Winning player battles now contribute an extra turn to the hatch timer.
    • The value of treasure tables has been reduced by around 10g. Loot tables for Set 7 (Dragons!) have been updated.
    • 1x Infinity Force, 1x Anima Visage Anima Visage Anima Visage Anim, 1x Zhonya’s Paradox has replaced the 3x Infinity Force loot choice.
  • Loss Calculated
  • Shell with Cybernetics
    • Armor: 25/35/50 >>> 20/30/40
  • Exiles
    • Max HP Shield: 35/45/70% >>> 25/35/50%
    • Shield Duration: 8 >>> 10 seconds
  • The wealthy get more wealthier. (Only appears on 1-4)
  • NEW: The Richer You Get, the Richer You Get+ (Only appears on 3-2)
  • Airdrop in Binary
  • Windfall (Only appears on 1-4)
  • Windfall+ is a brand-new feature (Only shows up on 3-2)
  • Windfall++ is a brand new feature. (Only appears on 4-2)
  • Frontline Fraud
    • Tier: Silver >>> Gold
    • Target Dummy Health: 500 >>> 700
  • Twos in a Row
    • MINI REWORK: Get 2 gold and 2 random 2-star Tier 1 champions.
  • Three’s Company is a group of three people that work together to
  • Grab Bag of Components (Only shows up on 1-4)
  • Component Grab Bag+ is a brand-new product. (Only appears on 3-2/4-2)

Changes to TFT 12.11 Items

    • Staff of the Archangel
      • Starting AP: 10 >>> 30
      • AP per interval: 25 >>> 20
    • Urf-Staff Angel’s is radiant.
      • Starting AP: 10 >>> 30
      • AP per interval: 30 >>> 25
    • Bloodthirster
      • Lifesteal >>> Omnivamp
      • Omnivamp: 33% >>> 25%
    • Blessed Bloodthirster is radiant.
      • Lifesteal >>> Omnivamp
      • Omnivamp: 60% >>> 40%
    • Buff Blue
    • Blessing of Blue Radiance
    • Vest made with brambles
    • Rosethorn Vest is radiant.
      • Armor: 70 >>> 100
      • Thorn Damage: 200/250/300 >>> 125/175/225
      • MAX HEALTH REGENERATION HAS BEEN REMOVED
    • Powerful Chalice
    • Chalice of Charity, gleaming
      • Healing on Spells >>> Omnivamp
    • Deathblade
      • AD: 50/75/100 >>> 40/70/100
    • Deathblade of Luminous Death
      • AD: 80/120/160 >>> 60/100/140
    • Dragon’s Claw (Rework):
      • Magic Resist: 200 >>> 120
      • REMOVED: Maximum Health Damage when an adversary casts a spell
      • NEW: The holder regenerates 1.5 percent of their maximum health every 2 seconds for each opponent targeting them.
      • NEW: These benefits are amplified by 20% if the possessor is a Dragon (144 MR, 1.8 percent max health regen)
    • Dragon’s Will is a radiant game.
      • Magic Resist: 300 >>> 180
      • REMOVED: Maximum Health Damage when an adversary casts a spell
      • Radiant Max Health Regen is no longer available.
      • NEW: The holder regenerates 2.5 percent of their maximum health every 1.5 seconds for each opponent targeting them.
      • NEW: These benefits are amplified by 20% if the possessor is a Dragon (216 MR, 3 percent max health regen)
    • The End of the Day
    • Brink of Dawn: Radiant
      • Attack Speed on activation: 55% >>> 40%
    • Stoneplate with a Gargoyle
    • Dvarapala Stoneplate is radiant.
      • Max Health regen: 3% >>> 1%
    • Slayer of Giants
      • Bonus Amp: 20/60% >>> 15/45%
      • Health Threshold: 1800 >>> 2200
    • Demon Slayer, Radiant
      • Bonus Amp: 40/80% >>> 25/70%
      • Health Threshold: 1400 >>> 2200
    • Rageblade of Guinsoo
    • Guinsoo’s Reckoning is radiant.
      • Attack Speed: 40% >>> 25%
    • Justice’s Hand:
      • Baseline stats: 10 >>> 15
      • Bonus stats: 33 >>> 30
    • Gunblade by Hextech
      • Healing on Spells >>> Omnivamp/li>
      • Omnivamp: 33% >>> 25%
    • Hextech Lifeblade is radiant.
      • Healing on Spells >>> Omnivamp/li>
      • Overheal Shield has been removed from the game.
    • Spark Ionic
    • Covalent Spark: Radiant
      • Range: 4 >>> 3
      • Damage: 275% >>> 250%
    • The Last Word
      • Armor Pen: 70% >>> 50%
      • Procs on: Crits >>> Physical damage
    • Eternal Whisper: Radiant
      • Procs on: Crits >>> Physical damage
    • Morellonomicon
    • More More-ellonomicon Radiant
      • AP: 10 >>> 40
      • 30 Mana as a starting point has been removed.
      • Burn: 4% per second >>> 2% per second
    • Quicksilver
    • Quickestsilver: Radiant
      • Attack Speed: 55% >>> 50%
    • Fast-firing cannon
      • Attack Speed: 55% >>> 50%
    • Rapid Lightcannon: Radiant
      • Attack Speed: 85% >>> 75%
    • Redemption
      • Missing Health Heal: 18% >>> 12%
    • Absolution: Radiant
      • RENAMED: Radiant Redemption >>> Absolution
      • Health: 500 >>> 300
      • Missing Health Heal: 25% >>> 18%
    • Shojin’s Spear
    • Hirana’s Spear is radiant.
    • Shiv Statikk
    • Stakkik’s Favor is Radiant
      • Damage: 115 >>> 110
      • MR Shred: 70% >>> 50%
    • Cape Sunfire
      • Health: 150 >>> 400
      • Burn per second: 2% >>> 1%
      • Burn Duration: 8 sec >>> 10 sec
      • If no new targets are in range, the burn is now refreshed.
    • Sunlight Cape is radiant.
      • Health: 150 >>> 800
      • Burn: 3% per second >>> 2% per second
      • MAX HEALTH REGENERATION HAS BEEN REMOVED
      • If no new targets are in range, the burn is now refreshed.
    • Titan’s Determination
    • Titan’s Vow (Radiant)
      • AD & AP per stack: 4 >>> 3
    • Armor of Warmog
    • The Pride of Warmog
    • Zeke’s Message
    • Zeke’s Harmony is radiant.

Items by Ornn

  • Anima Visage Anima Visage Anima Visage Anim
    • Max Health % Heal: 6% >>> 5%
  • Death’s Resistant
    • Damage Reduction: 70% >>> 50%
    • Omnivamp: 20% >>> 30%
  • Cleaver of Obsidian
    • Shred Duration: 3 sec >>> 5 sec
  • Fist with a Rocket Launcher (Ornn Artifact)
    • Different units will now be targeted by several Rocket Propelled Fists.
    • Thresh will now try to hit a unit that isn’t being attacked by Rocket Propelled Fist.

Changes in TFT 12.11 Champions

  • Vladimir
    • Spell Damage: 250/350/450 >>> 250/325/400
    • Spell Healing: 200/300/400 >>> 200/275/350
  • Qiyana, Illaoi, Olaf
    • Wait till they’re within casting range before casting on their chosen target.
  • Gnar
    • His hop now has a predetermined travel time rather than a speed.
  • Tristana
  • Yone
  • Corki
  • Yu Shi Oh
    • For the duration of the Taunt’s cast, it now stops mobility.
    • Cast time has been increased, and the animations between Taunt and Attack have been improved.
    • Units that are immune to stuns are no longer summoned.
  • Xayah
    • Bugfix: Xayah’s normal Attack damage is no longer applied twice to her feather targets and once to her primary target.
  • Ao Shin
  • Shyvana
    • Initial Spell Damage: 200/300/1000 >>> 250/400/2000
  • Yasuo
    • Shield Amount: 175/250/2000 >>> 200/275/2000
  • Zoe
    • AS: 0.75 >>> 0.7
    • Janna Spell Attack Speed Bonus: 30/60/500% >>> 20/40/500%
    • Kayle Spell Armor & MR Bonus: 30/50/200 >>> 20/40/500
    • Lux Spell: 450/700/9001 >>> 425/650/9001

TFT 12.11 Changes in Traits

  • Jade
    • Health Regen: 2/6/10/25% >>> 2/5/8/25%
  • Shimmerscale
    • Think quickly no longer works with the Philosopher’s Stone.
    • Unnecessarily large gems now only count down when attached to a unit, rather than always when combat begins.
    • A timer has been added to the needlessly large gem so you can see when it will proc.

TFT Bug Fixes Version 12.11

  • Tahm Kench’s shield now scales appropriately with AP.
  • On the shoulders of Nexus golems are functioning leaf textures.
  • Starcaller now properly interacts with Titans in miniature
  • When the player has a full bench, Cluttered Mind now appropriately provides XP.
  • The Silver tier of Pandora’s Bench has been upgraded to the Gold tier.
  • Gunblade by Hextech now properly grants omnivamp instead of spell vamp
  • Instead of lifesteal, Bloodthirster now provides omnivamp.
  • The Last Word now properly applies armor shred without critting
  • Twos in a Row no longer gives 2-cost units instead of 1-cost units
  • Best Friends will now be able to work on distant boards with confidence.
  • If a player has Level Up, he or she will no longer get money every time they purchase XP at level 9.
  • Double Up: Fixed a problem where the later assist armory only had two offers at times; now it always has three.
  • To minimize patch size, a large number of useless assets were removed.
    • Please excuse our mess! There may be a few new errors with visual effects and animations on the PBE, but we’ll fix them as we find them.

Teamfight Tactics is a free-to-play game that can be played on both PC and mobile devices.

Keep updated on the latest PC Gaming news by following on Twitter, checking out our videos on YouTube, giving us a like on Facebook, and joining us on Discord. We may also include links to affiliate stores, which gives us a small commission if you purchase anything via them. Thank you.

Teamfight Tactics is a free-to-play multiplayer game that has recently released a new patch. The patch notes are available on the game’s subreddit, and they show that there is a bug with the “Philosopher’s Stone” item. Reference: tft philosopher’s stone bug reddit.

Related Tags

  • tft patch notes
  • tft set 7 release date
  • tft new set release date
  • team fight tactics
  • tft game

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