Chinese regulators draft ‘youth mode’ requirement for online games and more

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In the US and Europe, a number of countries have already implemented laws surrounding online games and in China, regulators are thinking about implementing rules that would force developers to create “youth mode” versions of their titles. This trend is not unique to China as other regions like South Korea and Japan also take note.

The “pocketgamer biz” is a website that covers the latest news and reviews of the gaming industry. The article talks about how Chinese regulators are drafting a new requirement for online games to have a “youth mode.”


It indicates that China’s gaming sector is still far from reaching rock bottom. China’s Cyberspace Administration (CAC), according to the South China Morning Post, has proposed yet another set of limitations on internet services ranging from gaming to streaming to social networking.

The government is effectively pushing businesses to develop a “youth mode” that restricts how much time and money minors may spend on these sites. According to SCMP, numerous Chinese gaming and social media firms lost considerable stock value as a result of the news, however there’s a lot more to yesterday’s huge market drop in China than that. In any case, this isn’t the first time Tencent and its peers have seen their local stock value plummet as a result of Chinese government regulatory intrusions.

Readers will recall – and if they don’t, there’s a long list of stories below to refresh their memory – that China has been cracking down on all things internet, including online gaming, for years; it’s repeatedly halted new game approvals, attempted to eliminate sex and LGBTQ representation, limited minors’ gametime, introduced age tiering for games, and blasted gaming as “spiritual opium.”

• China’s prolonged ban on new gaming permits has resulted in the closure of 14,000 gaming businesses in the nation. China appears to have blocked Steam’s global version. • MMO Business Roundup: China’s Crackdown, the COVID Bubble, MY.GAMES Hires, and the Shatterline Leak • MMO Business Roundup: China’s Crackdown, the COVID Bubble, MY.GAMES Hires, and the Shatterline Leak China introduces new regulations prohibiting games involving “effeminate guys” and “blurred moral limits” Regulators in China and the United Kingdom are looking into streaming and game currencies. Stocks of Tencent and Netease have dropped as a result of China’s gaming sector crackdown. China’s new child gaming time limits are already wreaking havoc on the sector. China currently restricts kids’ gaming time to three hours per week, indicating that anti-monopoly legislation is on the way. Due to China and Tencent, Krafton’s initial public offering (IPO) did not happen as planned. Tencent adds further limitations in response to Chinese state media labeling internet gaming “spiritual opium” China’s video game authorities have implemented a three-tiered age rating system. Tencent Face Recognition, Chinese Gaming Regulation, Anti-Cheat, and Hackers • MMO Business Roundup: Tencent Face Recognition, Chinese Gaming Regulation, Anti-Cheat, and Hackers With ‘Healthy China 2030,’ China is clamping down even harder on online gaming and streaming. • Lawful Neutral: How valuable is China to the Western gaming industry? • Mark Kern didn’t just leave WoW Classic: He accused his former Firefall firm of Chinese corruption Romantic plotlines and sexual material are the focus of new Chinese game rules. Tencent has given up seeking the approval of PlayerUnknown’s Battlegrounds in China. After more than a year of uncertainty, China unveils a new regulatory structure for online video games. Prince Harry vs. Fortnite, China’s Big Thaw, Gamigo’s New Acquisition, and Industry Transparency • MMO Business Roundup: Prince Harry vs. Fortnite, China’s Big Thaw, Gamigo’s New Acquisition, and Industry Transparency China (once again) halts the approval of new games. China is once again authorizing games, although none are from Tencent or Netease. The Chinese Online Games Ethics Committee has lifted a year-long ‘freeze’ on game licenses, although numerous games are still prohibited. In reaction to China’s continuing gaming freeze, Tencent is reducing its marketing spending. Tencent is extending its draconian ‘healthy gaming’ kid blocks to all of its games. Tencent is working on utilizing face recognition technology to keep youngsters out of Chinese games. In plain words, here’s what’s going on with China’s video game clearance process: Following new Chinese game regulatory proposals, Tencent’s market capitalization decreased by $20 billion. • Despite widespread criticism, the World Health Organization continues to pursue its ‘gaming disorder’ categorization. China’s new game import regulations have a big impact on Nexon. Pokemon Go is increasing physical activity in the United States while being banned in China. China prohibits the broadcasting of games that have not been licensed by the Ministry of Culture.


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